All posts tagged: Pikmin

Ekostories looking at the Pikmin videogame franchise.

Ekostories Revisit Word Cloud

11 Great Green Tales: A Retrospective

100,000 views. For some it may not seem like much, but for an essayist writing on about what is still a niche subject, it seems like cause for celebration. Thank you for making it possible. A writer writing in solitude, while a fulfilling exercise, is ultimately an incomplete act – it is the reader that lifts words from the screen and reconstructs new possible meanings from them. So for those who have stayed to glean a quote, skim a passage, take in a page, a piece, or a series – My sincere and heartfelt gratitude. I hope that you come away as inspired by these tales as I did. In light of this milestone and with the debut of Ekostories’ revamped look (Cocoa’s fantastic typography is what persuaded me to switch over), I thought it would be good to do a retrospective on some of the stories featured over the past two and a half years. This following piece serves both as an introduction for new visitors and to longtime readers interested in revisiting older pieces. Enjoy!

Pikmin 3 Photography

Over the last week, I’ve been spending a bit of spare time playing Pikmin 3, the newest entry in one of my favourite videogame franchises. (You might have noticed that one of custom headers of Ekostories is currently Pikmin themed)  It’s been nine long years since the last game, and I’m pleased to find that this newest title has lost none of the whimsy and charm the series is famous for. The premise is simple but unique: A group of tiny thimble-sized astronauts have crash-landed on a mysterious planet. To carry out their mission and return home, they must enlist the help of indigenous half-plant, half-animal creatures called Pikmin. The player and their Pikmin workers must work together to traverse through jungles, tundra, and gardens to discover food and equipment that will them along in their adventure.

The Beauty of Water Droplets, by Andrew Osokin

The Beauty of Water Droplets, by Andrew Osokin I recently came across the macro photography of Andrew Osokin in the environment section of the Guardian. I was captivated by the images taken around his home city of Moscow, but more intrigued by the photographer’s motivations: “I am greatly interested in photographing the natural world and wanted to show the beauty of nature at a scale that we do not ordinarily appreciate.” (Andrew Osokin) His comment speaks of the beauty that is all around us, even if we do not readily observe it. Osokin’s photographs reminds me of an Ekostory I wrote on the Pikmin videogames: What if dandelions were the height of telephone poles? What if rusty cans were the size of houses? What if puddles were as deep as great lakes? By presenting familiar outdoor settings from an unfamiliar perspective, the Pikmin games allow the player to identify with their diminutive avatars and the creatures they encounters in this alien but recognizable world. The player is asked, in subtle fashion, to consider the secret …

Reconnect 6: Ekostories of Wonder

“Here, I’ll prove to you that there are no tiny moments, no dull moments, no little things, only a general failure on our parts to see the wild and amazing slather of miracles that come unbidden and will for each of us, too soon end..” (The Slather) Published in the September/October 2012 issue of Orion Magazine, Brian Doyle’s incredible short story revolves around the small wonders that occur all around us, if only we can pause long enough to appreciate them.

Nintendo's Pikmin

An Alien’s Perspective: Pikmin 1 and 2

I came across the first Pikmin in 2001. At the time, it was the newest video game created by celebrated videogame designer Shigeru Miyamoto. Responsible for some of the most successful gaming franchises of all time, Miyamoto is famous for drawing inspiration from his everyday life to create universally accessible gaming experiences. The Legend of Zelda franchise was inspired by his childhood exploration of the natural environments that surrounded his home. Nintendogs was dreamt up during interactions with his Shetland sheepdog. Wii Fit stemmed from his obsession to weigh himself daily. The Pikmin games have their roots in his fondness for gardening. Synopsis The main plot of the first game has Olimar, a tiny alien astronaut, crash-landing on an alien planet  that is very reminiscent of Earth. Being the size of a thimble, Olimar is in desperate need of assistance to recover the scattered engine parts of his damaged spaceship. He finds allies in indigenous creatures called “Pikmin”, cute plant-animal hybrids that behave like swarms of ants and come to regard Olimar as their leader. …