Having recently celebrated its 25th anniversary, the Legend of Zelda is one of the most iconic and celebrated franchises in videogame history. What I love about the series is that it continually incorporates inspiration from various real-life mythologies into its own world. Each mainline iteration is a self-contained story, but they can all be seen as discrete reinterpretations of one central legend, a core narrative that revolves around the hero of Courage, aided by the heroine of Wisdom, embarking on a quest to prevent the villain of Power from acquiring the Triforce, a sacred artifact that grants its wielder’s desires. Two games in the series struck me as being particularly intriguing in the content and delivery of their monomyths from an Ekostories perspective. The first I’ll touch on is The Legend of Zelda: The Wind Waker, released for the Gamecube in 2003 and re-released as a HD remake for the WiiU in 2013.