An Alien’s Perspective: Pikmin 1 and 2
I came across the first Pikmin in 2001. At the time, it was the newest video game created by celebrated videogame designer Shigeru Miyamoto. Responsible for some of the most successful gaming franchises of all time, Miyamoto is famous for drawing inspiration from his everyday life to create universally accessible gaming experiences. The Legend of Zelda franchise was inspired by his childhood exploration of the natural environments that surrounded his home. Nintendogs was dreamt up during interactions with his Shetland sheepdog. Wii Fit stemmed from his obsession to weigh himself daily. The Pikmin games have their roots in his fondness for gardening. Synopsis The main plot of the first game has Olimar, a tiny alien astronaut, crash-landing on an alien planet that is very reminiscent of Earth. Being the size of a thimble, Olimar is in desperate need of assistance to recover the scattered engine parts of his damaged spaceship. He finds allies in indigenous creatures called “Pikmin”, cute plant-animal hybrids that behave like swarms of ants and come to regard Olimar as their leader. …